This page is limited to publications in English. A list of all my papers can be found here.


Samuel Coavoux (2018), “The Limits of Competence. The Analogy Between Political Behaviour and Artistic Consumption and its Contribution to Studying Art Gallery Participation “, Biens Symboliques/Symbolic Goods, 3

Samuel Coavoux, Manuel Boutet & Vinciane Zabban (2017). “What we know about games. A scientometric approach to game studies in the 2000s”, Games and Culture, 12(6), p. 563–584

Hovig Ter Minassian & Samuel Coavoux (2014). “Playing videogames in France. Social geography of a cultural practice”. L’espace géographique, 43(4)

Chapitres / Book chapters

Samuel Coavoux, Manuel Boutet & Vincent Berry (2014). “Playing Styles. The Differentiation of Practices in Online Video Games” in Michael Grenfell & Frédéric Lebaron (eds.). Bourdieu and Data Analysis. Methodological Principles and Practice. Bernn: Peter Lang, p. 165–180

Samuel Rufat, Hovig Ter Minassian & Samuel Coavoux (2014). “Situating Play Cultures. A Survey of Videogame Players and Practices in France” in Dawn Stobbart & Monica Evans (eds.). Engaging with Videogames: Play, Theory and Practice. Oxford: Inter-Disciplinary Press, p. 37–51.

Samuel Coavoux (2010). “The Quantitative / Qualitative Antinomy in Virtual World Studies”. in J. Talmadge Wright, David G. Embrick & Andras Lukacs (eds.). Utopic Dreams and Apocalyptic Fantasies : Critical Approaches to Researching Video Game Play. New York: Lexington Press, p. 223–244